AI Insights · Timothy · January 2023
Top 5 Match 3 Games on Android in the UK for Q4 2022
Explore the performance of the top 5 Match 3 games on Android in the UK during Q4 2022, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Match 3 games on the Android platform in the United Kingdom showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
I'm A Celebrity: Jungle Balls, developed by One More Go, saw its weekly downloads peak early in the quarter, with 26.6K in the week of November 14. However, downloads dwindled to 930 by the end of December. Revenue for this game began to appear in mid-December, starting at $8 and doubling to $16 in the last week of the year.
Bubble Shooter Rainbow from Blackout Lab experienced a steady increase in both revenue and downloads. Weekly revenue was relatively stable, hovering around $200, with a slight peak at $231 in the last week of December. Downloads showed a significant rise, reaching 6.6K in mid-December, and active users followed this trend, peaking at 35K in the week of December 19.
Gold & Goblins: Idle Merger by AppQuantum displayed a consistent performance in revenue, maintaining around $20K per week, with a notable peak at $31.6K in the last week of December. Downloads saw a slight uptick towards the end of the quarter, reaching 5.4K. Active users remained relatively stable, with a slight increase to 27.6K in the final week.
Puzzles & Survival, developed by 37GAMES, showed strong revenue figures throughout the quarter, averaging around $40K weekly, and peaking at $51.7K at the end of October. Downloads also demonstrated a positive trend, ending the quarter at 4.7K. Active users increased steadily, reaching 8.8K in the final week of December.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio maintained a consistent revenue stream, averaging around $4K weekly. Downloads, however, saw a decline towards the end of the quarter, falling to 1.5K in the last week. Active users showed a downward trend, ending the quarter with 49.4K users.
For more detailed insights and trends in mobile gaming, visit Sensor Tower.